﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.UI;

namespace UISystem
{
    public class BleedBar:MonoBehaviour
    {

        public Image background;

        public Image Fill;

        private float width;

        private float height;
        public void SetSize(float width,float height)
        {

        }

    }
}
